I ❤ to debrief

The #TheDebriefingCube

Get the most out of your simulations, interactions, learning games, and exercises by enhancing your debriefing with this tool. Each color represents a reflection lens that can be explored by your participants with the corresponding question cards.

What is in it for you? The value of your exercises, interactions, learning games, and simulations will increase as you improve your debriefing skills.

What is in it for your participants? The opportunity to learn and initiate change from facilitated and shared experiences is increased.

We provide #TheDebriefingCube under a CC-BY license. It can be downloaded as a PDF file in multiple languages from this page. Alternatively, you can order a printed set of cards with or without cubes.

"Dialogue on an in-depth and intensive level."
Petra Warman, EU Trainer on #TheDebriefingCube, July 2019
"Really excellent work from Chris and Julian."
#TheDebriefingCube user, June 2018
"This is raising the bar very high in terms of quality of a debrief."
#TheDebriefingCube user, September 2018
"Really powerful!!"
#TheDebriefingCube user, June 2019
Vorheriger Slide
Nächster Slide

The history of #TheDebriefingCube

July 2017

First idea

Chris and Julian discuss debriefing at the #play14 Timișoara at Nokia Campus.

March 2018

First Prototype

Chris and Julian present the first prototype at #play14 Luxembourg.

Juni 2018

First dice

The first dice are produced.

April 2019

Paper box

The first ever box for #TheDebriefingCube.

May 2019

The sticker

Our sticker is released.

June 2019

We present the Wooden Box

The deck of cards will be delivered in a new handmade wooden box. The box is produced in the Zentrum AktionsRaum of the VIA Perspektiven gemeinnützige GmbH in Berlin.
July 2019

Wall Skills

Corinna Baldauf (Retromat, 24 Work Hacks, Wall-Skills) publishes the #TheDebriefingCube Wall-Skill.
Open Wall-Skill
October 2019

Retromat

#TheDebriefingCube is now part of the Retromat activity collection from Corinna Baldauf (24 Work Hacks, Wall-Skills). As of now it is #138.
Visit Retromat
February 2020

#TheDebriefingCube Dutch CC-BY

Version 2.6 of #TheDebriefingCube in Dutch is released.
To the Dutch version 2.6
June 2020

#TheDebriefingCube Russian CC-BY

Version 2.6 of #TheDebriefingCube in Russian is released.
To the Russian version 2.6
August 2020

#TheDebriefingCube English CC-BY

Version 2.6 of #TheDebriefingCube in English is released.
To the English version 2.6
August 2020

#TheDebriefingCube German CC-BY

Version 2.6 of #TheDebriefingCube in German is released.
Zur deutschen Version 2.6
September 2020

#TheDebriefingCube French CC-BY

Version 2.6 of #TheDebriefingCube in French is released.
To the French version 2.6
January 2021

Professor Game Interview

Julian & Chris are interviewed by Professor Game (aka Rob Alvarez Bucholska).

Listen to the interview
May 2021

#TheDebriefingCube Spanish CC-BY

 

Version 2.6 of #TheDebriefingCube in Spanish is released.
To the Spanish version 2.6
June 2022

#TheDebriefingCube featured a in book

#TheDebriefingCube is explained by Sabina Lammert in the book "Das große Handbuch Digitale Transformation”.
See book
May 2023

Debriefing Cube Online

Corinna Baldauf (Retromat, 24 Work Hacks, Wall-Skills) releases the Debriefing Cube Online.
Visit Debriefing Cube Online
July 2023

The Debriefing App

Wiro Kuipers, Edwin de Vos, Emiel Van Kalken and Jaap den Dulk from Professional Play Amersfoort publish The Debriefing App.
Visit The Debriefing App
September 2023

#TheDebriefingCube featured a in book

Julian and Anne devote chapter 5 of "Agile Games Facilitation" to debriefing. All questions of #TheDebriefingCube are available in the book.
See book
August 2024

Serious Play Conference

Julian presents #TheDebriefingCube at the Serious Play Conference in Toronto.
Visit the Serious Play Conference

Please do not hesitate to contact me!

Phone +49 30 20237260

You can reach me at frage@kiLearning.net.

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